Experiences:

I have been in the PC Game Industry as a 3d Artist for over ten years.  My experience during that time has been in providing top quality assets for a variety of single player and multiplayer games. In the later part of my career I have been able to spend a lot of time not only making assets but world building and lighting in Unreal which has been a real pleasure. I have done a variety of dungeons and levels using the engine over the last 4 years of development on DCUO.  I now work for Certain Affinity where I have been fortunate enough to work on the Halo series and a brand new unannounced project!

 

Projects:

Certain Affinity

April 2011 – Present

Sr. Environment Artist

Asset creation, world building, and lighting for a variety of environments in the Halo universe.

 

Sony Online Entertainment

May 2004 – April 2011

Sr. Environment Artist

Asset creation, world building, and lighting for a variety of environments in several games over the last 7 years. Also had the opportunity to mentor a new generation of artists coming into the industry and lead small strike teams on high profile levels.

 

Mad Doc Software

April 2001 – May 2004

Artist II

Created a variety of assets and environments for RTS level games in the Empire Earth and Star Trek IPs.

 

Taldren Software

July 2000 – December 2000

Contract Artist

Provided several Star Trek themed ships for Star Trek: Star Fleet Command Series.

 

Released Game Credits:

Halo 4: Castle Map Pack (2013)

Halo 4 (2012)

Halo Anniversary Edition (2011)

DC Universe Online (2011)

Star Wars Galaxies: Trails of Obi-Wan (2007)

Star Trek Legacy (2007)

Star Wars Galaxies: Rage of the Wookies (2006)

Empire Earth II: The Art of Supremacy (2006)

Empire Earth II (2005)

Star Wars Galaxies: Jump to Lightspeed (2004)

Star Trek Armada II (2001)

Star Trek Star Fleet Command: Orion Pirates (2000)

 

Tools and Software:

Adobe Photoshop CS5.1, AutoDesk 3ds Max, AutoDesk Maya 2012, Modo 601, Halotech,  Unreal 3 editor,

 Z-brush 4, Roadkill, xNormal, Crazy Bump

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